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Provisioning: from the field to the raid

The gathering lines meet in one kitchen, and the ladder above it ends at a table a whole raid eats from.

Who feeds the kitchen

Cooking takes from nearly every gathering line, and that is deliberate: a cook who also fishes, farms, or skins is never short of something to work with, and a cook who does none of those can buy the lot on the market.

What each line brings is listed below, and it is read straight off the live recipe list rather than written down here, so it is always what the kitchen actually asks for today.

Logging
1 into cooking bills
  • Ashwood Log
Herbalism
3 into cooking bills
  • Goldleaf Herb
  • Sheenleaf Herb
  • Sunpetal Herb
Fishing
9 into cooking bills
  • Raw Bog Eel
  • Raw Deepbarb Catfish
  • Raw Frostgill Trout
  • Raw Hollowgill Sturgeon
  • Raw Marsh Pike
  • Raw Mirror Trout
  • Raw River Perch
  • Raw Slatefin Carp
  • Raw Stillmere Salmon
Farming
21 into cooking bills
  • Bog Beet
  • Brook Carrot
  • Evergarden Greens
  • Evergarden Pumpkin
  • Fine Bog Beet
  • Fine Brook Carrot
  • Fine Evergarden Greens
  • Fine Evergarden Pumpkin
  • Fine Frost Gourd
  • Fine Frost Lentils
  • Fine Gilded Sunmelon
  • Fine Gilded Yam
  • Fine Thornpeak Cabbage
  • Frost Gourd
  • Frost Lentils
  • Gilded Sunmelon
  • Gilded Yam
  • Highland Barley
  • Marsh Rice
  • Thornpeak Cabbage
  • Vale Wheat
Corpse harvesting
2 into cooking bills
  • Game Meat
  • Prime Cut

The ladder, rung by rung

Cooking climbs in the usual brackets, and every rung is listed with what it teaches. The early rungs are single dishes you eat from your bags. Higher up the kitchen starts making things for other people: plates that carry a lasting buff, and above those the feasts, which you do not eat at all but set down on the ground for everyone standing near it.

  • Cooking 0
    • Eastbrook Glazed Carrots
    • Eastbrook Root Pottage
    • Herbed Marsh Pike
    • Hunter's Game Skewer
    • Pan-Seared River Perch
    • Salted Jerky
    • Vale Hearth Loaf
  • Cooking 25
    • Ashwood Smoked Eel
    • Fenbridge Beet Braise
    • Fenbridge Rice Bowl
    • Fenbridge Rice Pudding
    • Frostgill Chowder
    • Goldleaf Game Stew
  • Cooking 50
    • Angler's Feast Platter
    • Highwatch Barley Bannock
    • Marlow's Grand Roast
    • Silvered Carp Supper
  • Cooking 75
    • Highwatch Barley Porridge
    • Highwatch Gourd Soup
    • Peppered Deepbarb Catfish
    • Seasoned Stock
  • Cooking 100
    • Evergarden Braised Greens
    • Evergarden Harvest Platter
    • Evergarden Sunmelon Tart
    • Harvest Feast (placed, not eaten)
    • Roast Hollowgill Sturgeon
    • Sageleaf Chowder
    • Stonepot Stew
    • Warspice Skewers
  • Cooking 125
    • Sageleaf Feast (placed, not eaten)
    • Stonepot Feast (placed, not eaten)
    • The Laden Hearth (field station)
    • Warspice Feast (placed, not eaten)

The table at the top

A feast is set down where you stand and anyone nearby takes one serving each. What a serving gives is exactly the dish that feast is built around, so a feast never has power of its own to learn: it is a way of handing a whole group the plate you already know how to cook.

The top of the ladder is three feasts rather than one, and picking between them is the only choice there is. They cost the same, ask for the same materials, and take the same skill; each simply serves a different one of the three great plates, so a group takes the one that suits what it is about to do. Only one feast of yours can stand at a time, whichever rung it came from, and it keeps for a few minutes before it is cleared away.

If you cook none of it

None of this is a wall for anyone who does not cook. Every material on this page is ordinary tradable goods, so a fisher sells catches, a farmer sells crops, and a raider who does neither buys a feast outright from a cook who made a spare. The kitchen is a place the professions meet, never a toll on the ones who skip it.