Guide

Getting started

Everything you need for your first hour in Vorgrym, from the login screen to your first dungeon.

Create your account

Open vorgrym.com and choose New here? Create an account. Pick a username (3 to 24 letters, numbers or _), a password of at least 6 characters and your email. If you protect your account with an authenticator app, the login asks for its code too.

One account works everywhere: log in with the same name and password on the web, iPhone or Android, and your heroes are already there.

Create a character

Name your hero, then choose one of 4 races (Human, Dwarf, Orc, Elf) and one of 9 classes. Any race can be any class. Your class decides how you fight:

  • Warrior: Plate-clad fighter. Builds rage by dealing and taking blows. (Tank, Damage)
  • Mage: Master of fire, frost, and arcane. Powerful but fragile. (Healer, Damage)
  • Rogue: Agile assassin. Combo points, stealth, and deadly finishers. (Damage)
  • Paladin: Holy knight. Heals, protects, and smites with the Light. (Tank, Healer, Damage)
  • Hunter: Ranged marksman with a bow and a loyal beast. (Damage)
  • Priest: Healer of the faithful, or a wielder of shadow. (Healer, Damage)
  • Shaman: Elemental caster in mail. Totems, lightning, and healing waves. (Healer, Damage)
  • Warlock: Dark caster of curses, demons, and draining magic. (Damage)
  • Druid: Shapeshifter of the wilds. Heals, tanks, or strikes. (Tank, Healer, Damage)

First steps

New heroes wake up in The Proving Shore at Dawnrest Camp (levels 1–2). The Proving Shore asks nothing of you but time. Learn the camp, strike the effigies, walk the wreck line and, when you are ready, Ferryman Odo will see you across to the vale. You can also ring the bell to go to the vale directly.

The camp teaches the basics one quest at a time:

  1. Run the Gauntlet from Warden Tam: Gauntlet flag passed
  2. Strike True from Overseer Pell: Training Effigy felled
  3. Hone the Edge from Drillmaster Rook: Ability landed on an effigy
  4. Shell and Claw from Drillmaster Rook: Shore Scuttler culled
  5. Mother of Pearl from Tidewarden Nel: Mister Crabs slain; Lustrous Pearl claimed
  6. The Wreck Line from Tidewarden Nel: Castaway Crate opened
  7. Pouch and Purse from Quartermaster Finch: Linen Pouch bought
  8. Word on the Wind from Instructor Maren: Guild signpost read
  9. The Long Walk from Instructor Maren: Walked back from the dead
  10. Set Sail from Instructor Maren: Report to Ferryman Odo

The ferry then takes you to Eastbrook Vale, home of Eastbrook. Find Marshal Redbrook in town - he has work for you. Your first quest there is Wolves at the Door.

Quest givers have something to say: walk up and click or tap them. Your quest log (L) and the tracker on the right of the screen remind you what to do next. The zones page lists every quest by zone.

Controls: computer

KeysAction
W A S D / Arrow keysWalk; Q and Z step diagonally
Left clickWalk to the ground, or talk to, loot, gather or attack what you click
Right clickTarget a creature and start attacking it
TabCycle through nearby targets
EInteract with your target; reel in a fish when it bites
SpaceJump
1 2 3 4 5 6 7 8 9 0 - =Use the first hotbar row
Shift+hotbar keyUse the second hotbar row
Ctrl+hotbar keyUse the third hotbar row
EnterChat
EscCancel an aimed spell or a profession action, close the top window, or clear your target

Windows

KeyOpens
B / IBags
KCharacter
PSpellbook, specialization and talents
LQuest log
NCrafting
F / Shift+KFishing & Farming
OSocial
GGuild
RServer ranking
XArena
VVorgrym Store
YRewards: Deeds
JRewards: Season Pass
URewards: Daily
HThe Reliquary
MWorld map

Every window is also a button on the menu bar. Drag spells from the Spellbook onto the hotbar. Some spells charge while you hold their key and fire when you let go.

Controls: phone and tablet

Leveling

The level cap is 20. You earn experience from quests and from creatures near or above your level; creatures far below you give none. You choose a specialization at level 5, a talent at levels 5, 8, 11, 14, 17, 20, and you can learn to ride a mount at level 20.

LevelXP needed
1 → 2400
2 → 3900
3 → 41400
4 → 52100
5 → 62800
6 → 73600
7 → 84500
8 → 95400
9 → 106500
10 → 117600
11 → 128800
12 → 1310100
13 → 1411400
14 → 1512900
15 → 1614400
16 → 1716000
17 → 1817700
18 → 1919400
19 → 2021300

Dungeons and raids

Group up for instanced adventures: parties hold up to 5 players and raids up to 10. The first dungeon is The Hollow Crypt (levels 7–10) in Eastbrook Vale. From level 20 dungeons open in Heroic mode. See Dungeons, raids and delves.

Professions

Gather ore, wood and herbs on the road, fish, farm, and pick two crafts to master. Start with A Trade for Every Hand from Foreman Odell in Eastbrook Vale and First Furrow from Farmer Jessica in Eastbrook Vale. See Professions.

Getting help

Stuck, found a bug, or need help with your account? Visit Support. The rest of this wiki covers classes, zones, dungeons and professions.